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Ammoflage #149: Ammoflage
Pokémon
#151: Gondolog Gondolog
Missingno.
Waddalog
Log Pokémon
#150
Waddalog
Type
Grass Water
Unknown
Ability
Slow Start
Gender ratio
50% male, 50% female
Catch rate
120 (15.7%)
Breeding
Egg groups
Water 1 and Grass
Hatch time
4080 steps
Height
2'11" 0.9 m
0'0" 0 m
Weight
46.7 lbs. 21.2 kg
0 lbs. 0 kg
Base experience yield
119
Leveling rate
Medium Slow
EV yield
Total: 2
0
HP
0
Atk
1
Def
0
Sp.Atk
1
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
150
Pokédex color
Brown
Base friendship
70
Cry


Waddalog is a Grass/Water dual-type Pokémon. It evolves into Gondolog with either a Water Stone or Leaf Stone.

Pokédex entry[]

Pokédex entry
It comes out of the river to find wood to protect its soft body. Despite its fast swimming speed, it's very slow and awkward on land, so it's vulnerable while looking for things to find.

Game locations[]

Availability
None This Pokémon cannot be obtained.
Common Mojave Jungle
Uncommon Wet Zone
Fossil
Rare
One

Held items[]

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Base stats[]

Stat Range
At Lv. 50 At Lv. 100
HP: 70
130 - 177 250 - 344
Attack: 100
94 - 167 184 - 328
Defense: 120
112 - 189 220 - 372
Sp.Atk: 60
58 - 123 112 - 240
Sp.Def: 110
103 - 178 202 - 350
Speed: 80
76 - 145 148 - 284
Total: 540   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness[]

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel ½×
Fire
Water ¼×
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel ½×
Fire
Water ¼×
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel ½×
Fire
Water ¼×
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel ½×
Fire
Water ¼×
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel ½×
Fire
Fire
Ground ½×
Fighting
Water ¼×
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel ½×
Fire
Water ¼×
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None

Moves[]

By leveling up[]

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
011 Encore Normal Status 0000 100100% 5
011 Flail Normal Physical 0011 100100% 15
011 Water Gun Water Special 04040 100100% 25
033 Withdraw Water Status 0000 00——% 40
055 Bide Normal Physical 0011 00——% 10
077 Nature Power Normal Status 0000 00——% 20
1111 Soak Water Status 0000 100100% 20
1212 Razor Leaf Grass Physical 05555 09595% 25
1515 Leech Seed Grass Status 0000 09090% 10
1919 Ancient Power Rock Special 06060 100100% 5
2323 Curse Ghost Status 0000 00——% 10
2525 Brine Water Special 06565 100100% 10
2828 Giga Drain Grass Special 07575 100100% 10
3030 Ingrain Grass Status 0000 00——% 20
3333 Shell Smash Normal Status 0000 00——% 15
3737 Muddy Water Water Special 09595 08585% 10
4545 Wood Hammer Grass Physical 120120 100100% 15
  • A level of "Start" indicates a move that will be known by a Waddalog obtained at level 1
  • Bold indicates a move that gets STAB when used by Waddalog
  • Italic indicates a move that gets STAB only when used by an evolution of Waddalog
  • Moves in yellow cannot be learned by any previous evolutions of Waddalog

By TM/HM[]

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMNormal TM10 Hidden Power Normal Special 0000Varies 100}}100% 15
TMNormal TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMNormal TM27 Return Normal Physical 0000Varies 100}}100% 20
TMGrass TM86 Grass Knot Grass Special 0011 100}}100% 20
TMWater TM107 Water Pulse Water Special 06060 100}}100% 20
  • Bold indicates a move that gets STAB when used by Waddalog
  • Italic indicates a move that gets STAB only when used by an evolution of Waddalog
  • Moves in yellow cannot be learned by any previous evolutions of Waddalog

By breeding[]

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
ColiathanStonelyBuoychinEchinautNavarine Aqua Ring Water Status —% 20
N/A* Barrier Psychic Status —% 30
N/A* Forest's Curse Grass Status 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Waddalog
  • Bold indicates a move that gets STAB when used by Waddalog
  • Italic indicates a move that gets STAB only when used by an evolution of Waddalog

Evolution[]

Waddalog
Unevolved
Waddalog
 Grass  Water 
Water StoneLeaf Stone
Water Stone or Leaf Stone
Gondolog
First evolution
Gondolog
 Grass  Water 


Sprites[]

Front Back
GenderM Spr 115 Spr 115b
Front shiny Back shiny
GenderM Spr 115s Spr 115sb

Trivia[]

Design origin[]

Waddalog is possibly based on a sea turtle, combined with a floating log. It may possibly be based on the Bunyip, a popular figure in Australian mythology which inhabits swamps.

Name origin[]

Waddalog is from waterlogged, log, and possibly a corruption of "what the."

Ammoflage #149: Ammoflage
Pokémon
#151: Gondolog Gondolog
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