Type
Ability
Hidden Ability
Mega Ability
Gender ratio
Catch rate
Breeding
Height
Weight
83.8 lbs.
38.0 kg
0 lbs.
0 kg
Base experience yield
Leveling rate
EV yield
Total: 2
1HP
0Atk
0Def
0Sp.Atk
0Sp.Def
1Speed
0HP
0Atk
0Def
0Sp.Atk
0Sp.Def
0Speed
Body style
Footprint
Pokédex color
Base friendship
Cry
Ratation is a Poison -type Pokémon.
It evolves from Rotant while holding King's Rock .
Pokédex entry [ ]
Pokédex entry
This Pokémon can result from two Rotant getting their tails knotted together. The larger one commands the smaller three to do its dirty work while it loafs around.
Game locations [ ]
Held items [ ]
Held item(s)
None
This Pokémon cannot be found holding an item.
Base stats [ ]
Stat
Range
At Lv. 50
At Lv. 100
163 - 210
316 - 410
79 - 148
153 - 291
64 - 130
125 - 256
68 - 135
132 - 265
59 - 124
114 - 243
90 - 161
175 - 317
Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Type effectiveness [ ]
Under normal battle conditions, this Pokémon is:
Moves [ ]
By leveling up [ ]
Level
Move
Type
Cat.
Pwr.
Acc.
PP
01 1
Tri Attack
Normal
Special
080 80
100 100%
10
01 1
Defend Order
Bug
Status
0000 —
00— —%
10
01 1
Scratch
Normal
Physical
040 40
100 100%
35
01 1
Focus Energy
Normal
Status
0000 —
00— —%
30
04 4
Bite
Dark
Physical
060 60
100 100%
25
07 7
Screech
Normal
Status
0000 —
085 85%
40
10 10
Fury Swipes
Normal
Physical
018 18
080 80%
15
13 13
Pursuit
Dark
Physical
040 40
100 100%
20
16 16
Poison Tail
Poison
Physical
050 50
100 100%
25
18 18
Feint
Normal
Physical
030 30
100 100%
10
22 22
Hyper Fang
Normal
Physical
080 80
090 90%
15
25 25
Poison Fang
Poison
Physical
050 50
100 100%
15
27 27
Toxic
Poison
Status
0000 —
090 90%
10
32 32
Crunch
Dark
Physical
080 80
100 100%
15
35 35
Attack Order
Bug
Physical
090 90
100 100%
15
41 41
Poison Jab
Poison
Physical
080 80
100 100%
20
47 47
Heal Order
Bug
Status
0000 —
00— —%
10
51 51
Gunk Shot
Poison
Physical
120 120
070 70%
5
68 68
Super Fang
Normal
Physical
001 1
090 90%
10
A level of "Start" indicates a move that will be known by a Ratation obtained at level 1
Bold indicates a move that gets STAB when used by Ratation
Italic indicates a move that gets STAB only when used by an evolution of Ratation
Moves in yellow cannot be learned by any previous evolutions of Ratation
By TM/HM [ ]
Bold indicates a move that gets STAB when used by Ratation
Italic indicates a move that gets STAB only when used by an evolution of Ratation
Moves in yellow cannot be learned by any previous evolutions of Ratation
By breeding [ ]
Father
Move
Type
Cat.
Pwr.
Acc.
PP
Astonish
Ghost
Physical
30
100%
15
Crunch
Dark
Physical
80
100%
15
Double-Edge
Normal
Physical
120
100%
15
Foul Play
Dark
Physical
95
100%
15
Haze
Ice
Status
—
0%
30
Hyper Fang
Normal
Physical
80
90%
15
Iron Tail
Steel
Physical
100
75%
15
Leer
Normal
Status
—
100%
30
Punishment
Dark
Physical
1
100%
5
Pursuit
Dark
Physical
40
100%
20
Scary Face
Normal
Status
—
100%
10
Smog
Poison
Special
20
70%
20
Super Fang
Normal
Physical
1
90%
10
Venoshock
Poison
Special
65
100%
10
Moves marked with an asterisk (*) must be chain bred onto Ratation
Bold indicates a move that gets STAB when used by Ratation
Italic indicates a move that gets STAB only when used by an evolution of Ratation
Evolution [ ]
holding King's Rock →
First evolution
Ratation Poison
Sprites [ ]
Front
Back
Front shiny
Back shiny
Trivia [ ]
Its base stats are similar to Skuntank's base stats, only having differences in their Physical Attack and Speed stats.
Design origin [ ]
Ratation is based on a Rat king , a group of rats who are bound to eachother through a variety of mechanisms. It also bears semblance to a monarch.
Name origin [ ]
Ratation name comes from Rat and Mutation .