Type
Ability
Hidden Ability
Mega Ability
Gender ratio
Catch rate
Breeding
Height
Weight
69.2 lbs.
31.4 kg
0 lbs.
0 kg
Base experience yield
Leveling rate
EV yield
Total: 3
0HP
0Atk
0Def
0Sp.Atk
2Sp.Def
1Speed
0HP
0Atk
0Def
0Sp.Atk
0Sp.Def
0Speed
Body style
Footprint
Pokédex color
Base friendship
Cry
Konimbus is an Electric /Flying dual-type Pokémon. It evolves from Nimbian when exposed to a Thunder Stone .
Pokédex entry [ ]
Pokédex entry
Its generates a cloud on its rear which it uses to collect electricity while it flies. It can concentrate this electricity into its tail for focused attacks.
Game locations [ ]
Held items [ ]
Held item(s)
None
This Pokémon cannot be found holding an item.
Base stats [ ]
Stat
Range
At Lv. 50
At Lv. 100
135 - 182
260 - 354
69 - 136
134 - 267
81 - 150
157 - 295
69 - 136
134 - 267
119 - 198
234 - 390
99 - 172
193 - 339
Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Type effectiveness [ ]
Under normal battle conditions, this Pokémon is:
Notes:
If Gravity is in effect, or this Pokémon is affected by Smack Down or Ingrain , the effectiveness of Ground-type moves is 2×.
Moves [ ]
By leveling up [ ]
Level
Move
Type
Cat.
Pwr.
Acc.
PP
01 1
Slack Off
Normal
Status
0000 —
00— —%
10
01 1
Energy Ball
Grass
Special
080 80
100 100%
10
01 1
Flamethrower
Fire
Special
095 95
100 100%
15
01 1
Water Pulse
Water
Special
060 60
100 100%
20
01 1
Leer
Normal
Status
0000 —
100 100%
30
01 1
Lick
Ghost
Physical
020 20
100 100%
30
01 1
Fury Swipes
Normal
Physical
018 18
080 80%
15
01 1
Shock Wave
Electric
Special
060 60
00— —%
20
37 37
Thunderbolt
Electric
Special
095 95
100 100%
15
45 45
Hurricane
Flying
Special
120 120
070 70%
10
50 50
Thunder
Electric
Special
120 120
070 70%
10
A level of "Start" indicates a move that will be known by a Konimbus obtained at level 1
Bold indicates a move that gets STAB when used by Konimbus
Italic indicates a move that gets STAB only when used by an evolution of Konimbus
Moves in yellow cannot be learned by any previous evolutions of Konimbus
By TM/HM [ ]
TM
Move
Type
Cat.
Pwr.
Acc.
PP
TM10
Hidden Power
Normal
Special
0000 Varies
100}} 100%
15
TM21
Frustration
Normal
Physical
0000 Varies
100}} 100%
20
TM27
Return
Normal
Physical
0000 Varies
100}} 100%
20
TM73
Thunder Wave
Electric
Status
0000 —
100}} 100%
20
TM101
Cut
Grass
Physical
070 70
095}} 95%
15
TM104
Junk Toss
Poison
Physical
001 1
100}} 100%
15
Bold indicates a move that gets STAB when used by Konimbus
Italic indicates a move that gets STAB only when used by an evolution of Konimbus
Moves in yellow cannot be learned by any previous evolutions of Konimbus
By breeding [ ]
Moves marked with an asterisk (*) must be chain bred onto Konimbus
Bold indicates a move that gets STAB when used by Konimbus
Italic indicates a move that gets STAB only when used by an evolution of Konimbus
Evolution [ ]
Thunder Stone →
Sprites [ ]
Front
Back
Front shiny
Back shiny
Trivia [ ]
Design origin [ ]
Konimbus is based on a primate, mostly resembling a baboon , with characteristics of a thunder cloud . It is also based on Sun Wukong , with its ability to ride on a cloud as well as its tail resembling a staff.
Name origin [ ]
Konimbus name is a combination of Kong and Nimbus.