Type
Abilities
Hidden Ability
Mega Ability
Gender ratio
Catch rate
Breeding
Height
Weight
221.0 lbs.
100.2 kg
0 lbs.
0 kg
Base experience yield
Leveling rate
EV yield
Total: 3
0HP
3Atk
0Def
0Sp.Atk
0Sp.Def
0Speed
0HP
0Atk
0Def
0Sp.Atk
0Sp.Def
0Speed
Body style
Footprint
Pokédex color
Base friendship
Cry
Komodon is a Dragon /Poison -type Pokémon. It evolves from Drygon at level 30.
Pokédex entry
Pokédex entry
The source of its infectious bites remain a scientific mystery. Its carefree appearance is merely an act- it's one of the most dangerous Pokémon around.
Game locations
Held items
Held item(s)
None
This Pokémon cannot be found holding an item.
Base stats
Stat
Range
At Lv. 50
At Lv. 100
130 - 177
250 - 344
112 - 189
220 - 372
94 - 167
184 - 328
67 - 134
130 - 262
67 - 134
130 - 262
85 - 156
166 - 306
Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Type effectiveness
Under normal battle conditions, this Pokémon is:
Moves
By leveling up
Level
Move
Type
Cat.
Pwr.
Acc.
PP
01 1
Crunch
Dark
Physical
080 80
100 100%
15
01 1
Scratch
Normal
Physical
040 40
100 100%
35
03 3
Leer
Normal
Status
0000 —
100 100%
30
07 7
Bite
Dark
Physical
060 60
100 100%
25
13 13
Scary Face
Normal
Status
0000 —
100 100%
10
16 16
Poison Tail
Poison
Physical
050 50
100 100%
25
19 19
Dragon Rage
Dragon
Special
001 1
100 100%
10
25 25
Slash
Normal
Physical
070 70
100 100%
20
27 27
Glare
Normal
Status
0000 —
090 90%
30
31 31
Dragon Claw
Dragon
Physical
080 80
100 100%
15
37 37
Poison Fang
Poison
Physical
050 50
100 100%
15
42 42
Dragon Dance
Dragon
Status
0000 —
00— —%
20
45 45
Crunch
Dark
Physical
080 80
100 100%
15
50 50
Dragon Tail
Dragon
Physical
060 60
090 90%
10
55 55
Gunk Shot
Poison
Physical
120 120
070 70%
5
A level of "Start" indicates a move that will be known by a Komodon obtained at level 1
Bold indicates a move that gets STAB when used by Komodon
Italic indicates a move that gets STAB only when used by an evolution of Komodon
Moves in yellow cannot be learned by any previous evolutions of Komodon
By TM/HM
Bold indicates a move that gets STAB when used by Komodon
Italic indicates a move that gets STAB only when used by an evolution of Komodon
Moves in yellow cannot be learned by any previous evolutions of Komodon
By breeding
Moves marked with an asterisk (*) must be chain bred onto Komodon
Bold indicates a move that gets STAB when used by Komodon
Italic indicates a move that gets STAB only when used by an evolution of Komodon
Evolution
Level 30 →
Sprites
Front
Back
Front shiny
Back shiny
Trivia
Design origin
Komodon is based on a lizard and an iguana
Name origin
Komodon is a combination of Komodo and Dragon