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Sandeon #049: Sandeon
Pokémon
#051: Eevee Eevee
Missingno.
Ironeon
Metal Pokémon
#050
Metaleon
Type
Steel
Unknown
Ability
Filter
Gender ratio
87.5% male, 12.5% female
Catch rate
45 (5.9%)
Breeding
Egg group
Field
Hatch time
9180 steps*
Height
3'11" 1.2 m
0'0" 0 m
Weight
242.5 lbs. 110.0 kg
0 lbs. 0 kg
Base experience yield
184
Leveling rate
Medium Fast
EV yield
Total: 2
0
HP
0
Atk
2
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
050
Pokédex color
Gray
Base friendship
70
Cry


Ironeon is a Steel-type Pokémon. It evolves from Olvee when leveled up in a factory.

Pokédex entry[]

Pokédex entry
The skin on this Pokémon gets harder every time it molts. As a result, it's incredibly tough and it barely ever gets hurt. However, it moves very slowly because of its heavy body.

Game locations[]

Availability
None evolve Olvee
Common
Uncommon
Fossil
Rare
One

Held items[]

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Base stats[]

Stat Range
At Lv. 50 At Lv. 100
HP: 95
155 - 202 300 - 394
Attack: 65
63 - 128 121 - 251
Defense: 130
121 - 200 238 - 394
Sp.Atk: 65
63 - 128 121 - 251
Sp.Def: 110
103 - 178 202 - 350
Speed: 60
58 - 123 112 - 240
Total: 525   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness[]

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting 1½x
Flying ½×
Poison
Ground 1½x
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire 1½x
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
None
Doubly resistant to:
Normal ½×
Fighting 1½x
Flying ½×
Poison
Ground 1½x
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire 1½x
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
None
Resistant to:
Normal ½×
Fighting 1½x
Flying ½×
Poison
Ground 1½x
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire 1½x
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
None
Damaged normally by:
Normal ½×
Fighting 1½x
Flying ½×
Poison
Ground 1½x
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire 1½x
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
None
Weak to:
Normal ½×
Fighting 1½x
Flying ½×
Poison
Ground 1½x
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire 1½x
Fire 1½x
Ground 1½x
Fighting 1½x
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
None
Doubly weak to:
Normal ½×
Fighting 1½x
Flying ½×
Poison
Ground 1½x
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire 1½x
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
None
Notes:


Moves[]

By leveling up[]

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
011 Metal Burst Steel Physical 0011 100100% 10
011 Helping Hand Normal Status 0000 00——% 20
011 Tackle Normal Physical 04040 100100% 35
011 Tail Whip Normal Status 0000 100100% 30
055 Reflect Type Normal Status 0000 00——% 15
099 Metal Claw Steel Physical 05050 09595% 35
1313 Quick Attack Normal Physical 04040 100100% 30
1717 Lick Ghost Physical 02020 100100% 30
2121 Mirror Shot Steel Special 06565 08585% 10
2525 Autotomize Steel Status 0000 00——% 15
2929 Scary Face Normal Status 0000 100100% 10
3333 Iron Head Steel Physical 08080 100100% 15
3737 Metal Burst Steel Physical 0011 100100% 10
4141 Last Resort Normal Physical 140140 100100% 5
4545 Iron Tail Steel Physical 100100 07575% 15
  • A level of "Start" indicates a move that will be known by a Ironeon obtained at level 1
  • Bold indicates a move that gets STAB when used by Ironeon
  • Italic indicates a move that gets STAB only when used by an evolution of Ironeon
  • Moves in yellow cannot be learned by any previous evolutions of Ironeon

By TM/HM[]

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMNormal TM10 Hidden Power Normal Special 0000Varies 100}}100% 15
TMNormal TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMNormal TM27 Return Normal Physical 0000Varies 100}}100% 20
TMElectric TM73 Thunder Wave Electric Status 0000 100}}100% 20
  • Bold indicates a move that gets STAB when used by Ironeon
  • Italic indicates a move that gets STAB only when used by an evolution of Ironeon
  • Moves in yellow cannot be learned by any previous evolutions of Ironeon

By breeding[]

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Charm Fairy Status 100% 20
Covet Normal Physical 60 100% 25
Curse Ghost Status 0% 10
Detect Fighting Status 0% 5
Endure Normal Status 0% 10
Fake Tears Dark Status 100% 20
Flail Normal Physical 1 100% 15
Natural Gift Normal Physical 1 100% 15
Stored Power Psychic Special 1 100% 10
Synchronoise Psychic Special 120 100% 15
Tickle Normal Status 100% 20
Wish Normal Status 0% 10
Yawn Normal Status 0% 10
  • Moves marked with an asterisk (*) must be chain bred onto Ironeon
  • Bold indicates a move that gets STAB when used by Ironeon
  • Italic indicates a move that gets STAB only when used by an evolution of Ironeon

Evolution[]

058Olvee
Unevolved
Olvee
 Normal 
if leveled up in
the factory on Route 11
Metaleon
First evolution
Ironeon
 Steel 


Sprites[]

Front Back
GenderM Spr 044 Spr 044b
Front shiny Back shiny
GenderM Spr 044s Spr 044sb

Trivia[]

Design origin[]

Ironeon is based on a chameleon.

Name origin[]

Ironeon is a combination of iron and chameleon. The -eon part of its name may also be derived from the Eeveelutions.

Sandeon #049: Sandeon
Pokémon
#051: Eevee Eevee
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