Dynatite Explosive Pokémon
#085
Type
Abilities
Hidden Ability
Mega Ability
Gender ratio
Catch rate
Breeding
Height
Weight
44.1 lbs.
20.0 kg
0 lbs.
0 kg
Base experience yield
Leveling rate
EV yield
Total: 1
0HP
0Atk
1Def
0Sp.Atk
0Sp.Def
0Speed
0HP
0Atk
0Def
0Sp.Atk
0Sp.Def
0Speed
Body style
Footprint
Pokédex color
Base friendship
Cry
Dynatite is a Rock /Fire -type Pokémon. It evolves into Bombore on level 30.
Pokédex entry [ ]
Pokédex entry
It hangs from the ceilings of caves until it decides to drop down and explode on anything in its path. If one of its bodies dies in the process, it collects another one.
Game locations [ ]
Availability
None
This Pokémon cannot be obtained.
Held items [ ]
Held item(s)
None
This Pokémon cannot be found holding an item.
Base stats [ ]
Stat
Range
At Lv. 50
At Lv. 100
120 - 167
230 - 324
76 - 145
148 - 284
76 - 145
148 - 284
40 - 101
76 - 196
40 - 101
76 - 196
31 - 90
58 - 174
Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Type effectiveness [ ]
Under normal battle conditions, this Pokémon is:
Moves [ ]
By leveling up [ ]
Level
Move
Type
Cat.
Pwr.
Acc.
PP
01 1
Tackle
Normal
Physical
040 40
100 100%
35
01 1
Smokescreen
Normal
Status
0000 —
100 100%
20
04 4
Mud Sport
Ground
Status
0000 —
00— —%
15
06 6
Mud-Slap
Ground
Special
020 20
100 100%
10
08 8
Incinerate
Fire
Special
030 30
100 100%
15
11 11
Rock Throw
Rock
Physical
050 50
090 90%
15
13 13
Self-Destruct
Normal
Physical
200 200
100 100%
5
18 18
Rock Blast
Rock
Physical
025 25
090 90%
10
22 22
Flame Burst
Fire
Special
070 70
100 100%
15
24 24
Rock Slide
Rock
Physical
075 75
090 90%
10
29 29
Self-Destruct
Normal
Physical
200 200
100 100%
5
32 32
Stealth Rock
Rock
Status
0000 —
00— —%
20
36 36
Stealth Rock
Rock
Status
0000 —
00— —%
20
39 39
Explosion
Normal
Physical
250 250
100 100%
5
43 43
Flare Blitz
Fire
Physical
120 120
100 100%
15
46 46
Double-Edge
Normal
Physical
120 120
100 100%
15
50 50
Stone Edge
Rock
Physical
100 100
080 80%
5
A level of "Start" indicates a move that will be known by a Dynatite obtained at level 1
Bold indicates a move that gets STAB when used by Dynatite
Italic indicates a move that gets STAB only when used by an evolution of Dynatite
Moves in yellow cannot be learned by any previous evolutions of Dynatite
By TM/HM [ ]
Bold indicates a move that gets STAB when used by Dynatite
Italic indicates a move that gets STAB only when used by an evolution of Dynatite
Moves in yellow cannot be learned by any previous evolutions of Dynatite
By breeding [ ]
Father
Move
Type
Cat.
Pwr.
Acc.
PP
N/A*
Autotomize
Steel
Status
—
0%
15
N/A*
Block
Normal
Status
—
0%
5
N/A*
Curse
Ghost
Status
—
0%
10
N/A*
Endure
Normal
Status
—
0%
10
Flail
Normal
Physical
1
100%
15
N/A*
Fire Spin
Fire
Special
35
85%
15
N/A*
Magnitude
Ground
Physical
1
100%
30
* * *
Rock Tomb
Rock
Physical
60
95%
10
Moves marked with an asterisk (*) must be chain bred onto Bombore
Bold indicates a move that gets STAB when used by Bombore
Italic indicates a move that gets STAB only when used by an evolution of Bombore
Evolution [ ]
Level 30 →
Sprites [ ]
Trivia [ ]
Design origin [ ]
Dynatite's design is based on a combination of dynamites and stalactites.
Name origin [ ]
Dynatite is a combination of dynamite and stalactite .