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Plasla #137: Plasla
Pokémon
#139: Ditto Ditto
Missingno.
Climacule
Phase Pokémon
#138
Climacule
Type
Psychic Water
Unknown
Ability
Weather Report
Gender ratio
Genderless
Catch rate
45 (5.9%)
Breeding
Egg group
Amorphous
Hatch time
5355 steps
Height
3'03" 1.0 m
0'0" 0 m
Weight
1.1 lbs. 0.5 kg
0 lbs. 0 kg
Base experience yield
154
Leveling rate
Medium Fast
EV yield
Total: 2
0
HP
0
Atk
0
Def
2
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
138
Pokédex color
Red
Base friendship
70
Cry


Climacule is not known to evolve from or into any Pokémon, but has 3 alternate forms depending on the weather. The main form is Psychic/Water dual-type. The other two forms are Psychic/Ice and Psychic/Flying types, with the same stats and moves.

Pokédex entry[]

Pokédex entry
It mysteriously changes its form right before the weather shifts. It is thought to be predicting the weather, but it may just be controlling it.

Biology[]

Game locations[]

Availability
None This Pokémon cannot be obtained.
Common
Uncommon
Fossil
Rare Hydro Room
One Arcade prize for 500 coins

Held items[]

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Base stats[]

Stat Range
At Lv. 50 At Lv. 100
HP: 70
130 - 177 250 - 344
Attack: 70
67 - 134 130 - 262
Defense: 70
67 - 134 130 - 262
Sp.Atk: 140
130 - 211 256 - 416
Sp.Def: 70
67 - 134 130 - 262
Speed: 40
40 - 101 76 - 196
Total: 460   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness[]

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy
None
Doubly resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy
None
Damaged normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Fire ½×
Ground
Fighting ½×
Water ½×
Grass
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy
None
Doubly weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy
None

Type effectiveness[]

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Fire
Ground
Fighting
Water
Grass
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy
None

Type effectiveness[]

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
None
Doubly resistant to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
None
Damaged normally by:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Fire
Ground
Fighting ¼×
Water
Grass ½×
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
None
Doubly weak to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
None
Notes:
  • If Gravity is in effect, or this Pokémon is affected by Smack Down or Ingrain, the effectiveness of  Ground-type  moves is 1×.

Moves[]

By leveling up[]

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
011 Confusion Psychic Special 05050 100100% 25
055 Powder Snow Ice Special 04040 100100% 25
055 Water Gun Water Special 04040 100100% 25
055 Gust Flying Special 04040 100100% 35
099 Weather Ball Normal Special 05050 100100% 10
1212 Ice Ball Ice Physical 03030 09090% 20
1414 Mist Ice Status 0000 00——% 30
1616 Weather Ball Normal Special 05050 100100% 10
1818 Air Cutter Flying Special 05555 09595% 25
2121 Haze Ice Status 0000 00——% 30
2323 Tailwind Flying Status 0000 00——% 30
2525 Future Sight Psychic Special 100100 100100% 10
2828 Air Slash Flying Special 07575 09595% 20
2828 Water Pulse Water Special 06060 100100% 20
3232 Extrasensory Psychic Special 08080 100100% 30
3737 Ice Beam Ice Special 09595 100100% 10
5050 Blizzard Ice Special 120120 07070% 5
5050 Hydro Pump Water Special 120120 08080% 5
5050 Hurricane Flying Special 120120 07070% 10
  • A level of "Start" indicates a move that will be known by a Climacule obtained at level 1
  • Bold indicates a move that gets STAB when used by Climacule
  • Italic indicates a move that gets STAB only when used by an evolution of Climacule
  • Moves in yellow cannot be learned by any previous evolutions of Climacule

By TM/HM[]

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMNormal TM10 Hidden Power Normal Special 0000Varies 100}}100% 15
TMFire TM11 Sunny Day Fire Status 0000 00—}}—% 5
TMWater TM18 Rain Dance Water Status 0000 00—}}—% 5
TMNormal TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMNormal TM27 Return Normal Physical 0000Varies 100}}100% 20
TMElectric TM73 Thunder Wave Electric Status 0000 100}}100% 20
TMPsychic TM92 Trick Room Psychic Status 0000 00—}}—% 5
TMPsychic TM106 Mind Control Psychic Physical 08585 100}}100% 15
  • Bold indicates a move that gets STAB when used by Climacule
  • Italic indicates a move that gets STAB only when used by an evolution of Climacule
  • Moves in yellow cannot be learned by any previous evolutions of Climacule

By Breeding[]

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Climacule
  • Bold indicates a move that gets STAB when used by Climacule
  • Italic indicates a move that gets STAB only when used by an evolution of Climacule

Evolution[]

Climacule
Unevolved
Climacule
 Psychic  Water 


Sprites[]

Front Back
GenderM Spr 125 Spr 125b
Front shiny Back shiny
GenderM Spr 125s Spr 125sb


Front Back
GenderM File:Spr 125 1.gif File:Spr 125b 1.gif
Front shiny Back shiny
GenderM File:Spr 125s 1.gif File:Spr 125sb 1.gif


Front Back
GenderM Spr 125 2 File:Spr 125b 2.gif
Front shiny Back shiny
GenderM File:Spr 125s 2.gif File:Spr 125sb 2.gif

Trivia[]

Design Origin[]

Climacule appears to be an anthropomorphic water molecule. It also looks similar to an umbrella. Its individual forms reference the three states of matter water is most commonly found on Earth, that being gaseous, liquid, and solid.

Name Origin[]

Climacule is from climate and molecule, it could also be from immaculate.

Plasla #137: Plasla
Pokémon
#139: Ditto Ditto
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